# Zed for Windows

It's here—fast, native, and ready for your team.

[Download `W`](/content/download/index.html) [Learn More `L`](/content/blog/zed-for-windows-is-here/index.html)

## Built from Scratch

So over-engineered, Zed on Windows is more native than Microsoft's own editor.

Zed's multibuffers on Windows

Zed's direct integration with WSL

Reimplementing Glyph Rasterization

Rendering Paths on Windows

WSL & Remoting is Built-in

Zed now speaks WSL. You can open a Linux distro as a first-class “remote” target, edit projects that live inside it.

Full Extension Parity

All Zed extensions now work seamlessly on Windows; no special steps, no caveats.

Agentic Coding on Windows

All of Zed’s AI features, including edit predictions and ACP-powered agents, are fully supported on Windows.

A Refreshed Rendering Backend

To run on almost all Windows versions, including VMs, we created a new rendering backend based on DirectX 11.

Built in the open

## Learn about how it came together

Tune in as Max Brunsfeld, Richard Feldman, and team dive deep into what's involved when porting a high-performance code editor to a new platform.

[View on YouTube](https://www.youtube.com/watch?v=Kwuzsy_74gs&t=824s) [Read Docs](/content/docs/windows/index.html)

## Windows is here because of you

We appreciate all the Zed community who has asked, waited, and helped test our beta releases.

[Download Zed for Windows `W`](/content/download/index.html)
